Flappy Pong

Motivated after my first success at game development in Space Invader, I tried my hand at using Processing a graphical library and integrated development environment to create Flappy Pong.

Project Background

I was introduced in my C++ class to Processing which produces beautiful visuals. I looked through a few applications and decided to develop Flappy Pong a combination of Flappy Bird and Ball Pong game. Flappy Pong employs concepts including gravity, collisions, keeping scores, handling different screens and keyboard/mouse interactions. Processing language is similar to Java so it was good practice.

Skills used
  • Processing programming language
  • Game Development Concepts